Do Not Begin Playing Until You Have Reviewed The Rules

Once you understand what Treasure Master is all about give it your best shot. Winning will depend upon your playing skills and ability.

Enjoy yourself. We look forward to hearing from you in the future on the "Winner's Hotline." Circle April 11, 1992 on your calendar as the day to get the contest password.

Skooter is a typical kid. He usually has a lot of stuff going on. You know, like playing ball...riding his skateboard or just messing around with his friends. The problem is that none of this is really exciting or adventurous. Well, all that changed on the day that Skooter found the old, beat up gold coin.

It was the size of a standard quarter, but it had a lot of strange markings on it. Markings that Scooter couldn't read. It was also very heavy. When he first picked it up. he was surprised by how much it weighed. Skooter was puzzled by his discovery and decided to find out where this coin came from. He really wanted to know what it said. He left the coin under his pillow at home for safe keeping and started to go to the library everyday after school. He went through book after book looking for any clue. For weeks he spent at least an hour a day in the library and for weeks he was unable to find even the smallest hint. Not a picture, not a drawing...nothing.

At the same time, he started having the strangest dreams. They weren't nightmares...even though they were kind of scary... they were more like "fantasy adventure dreams". He would see himself traveling through fantastic worlds of bizarre landscapes in weird colors...and he was always alone. There were no other people in these dreams. Except, of course, for a fantastic assortment of evil characters that would try to prevent him from traveling on. It didn't take Skooter long to figure out that these were not ordinary dreams. He found himself not being able to tell when he was actually awake and when he was dreaming. It had to be connected to the coin. The day Skooter put the coin under his pillow was also the day the dreams began.

Weeks later, he finally stumbled onto the book he was looking for. It was a book called "The Legend of the Treasure Master" and it told the story of a strange man and his even stranger ideas. His name was Ocsiban and he was considered to be a sorcerer, a genius and sometimes a fool. He spent his entire life trying to convince people that there was a great treasure hidden somewhere and it could be found by anyone. Anyone, that is, that had courage. Ocsiban said to find the treasure one had to endure a "quest". Once that was started, there was no turning back. The adventurer would have to continue until the treasure was found...or be lost forever. The places that the quest would take him/her to would not be real, but at the same time would seemquite real, because they were places in the mind.

Finally, he spoke of a coin that would be a key, but its secret would only be understood by "a chosen one". This person had to have great courage to accept the challenge and the imagination to enter their own fantasy world.

Skooter knew it would be dangerous and he would be taking a terrible chance if he attempted the quest, but there was never a moment of doubt in his mind. That night, Skooter set out on an adventure that would take him to places where no one had traveled before... worlds within his imagination. The quest to become a Treasure Master would be the adventure of a lifetime.

1. Make sure your Nintendo Entertainment System® is shut off, then put the Treasure Master GAME PAK in the system.

2. Press the POWER button in the front of the system. The title and copyright screen appears, then the best score / high score screen.

3. Make sure the controller is plugged into socket 1.

4. Push START to begin.*

* If you are participating in the Treasure Master competition, enter the Serial Number from your Game Registration Card and the Secret Password before pushing START. (See instructions on pages 6 and 7.)

Controller 1- For 1 player Controller 2- Not used

Operates selected item from Selection Screen

Move right

Move left

up Pauses game Selection Screen

Operates selected item from Selection Screen up Pauses game Selection Screen

I'mitrul Pad:

Move right

Move left

UP and A BUTTON: Catch or climb.

DOWN and A BUTTON: Exit any vehicle or blow up a bomb. S i

If you are participating in the Treasure Master competition, you must first enter both the Serial Number which appears on the bottom of your Game Registration Card and the Secret Password which will be announced on April 11, 1992. (See the Official Competition Rules at Page 20 of this instruction booklet to learn how to discover the Secret Password.) To enter your Serial Number and Secret Password, follow steps 1, 2, and 3 under "Getting


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Started." Do not push START to begin. Instead, wait for the music to begin on title screen, then press SELECT.

At the top of the screen, you will see a ring of numbers around spaces for your 8-digit Serial Number. Use the UP ARROW to make sure you are positioned to enter your Serial Number. Then rotate the ring with the LEFT and RIGHT ARROWS, so the first digit of your Serial Number is showing in the box. Pressing the A BUTTON will place the number in position on the screen. Rotate the ring until the second digit of your Serial Number is in the box. Pressing the A BUTTON will place it on the screen. Pressing the B BUTTON will erase the last number so you can correct mistakes. Continue until you have all 8 digits of your Serial Number in the correct order.

Use the DOWN ARROW to move the ring which appears around spaces for the 24-digit Secret Password. Use the A and B BUTTONS just as you did before to enter the Secret Password. When you have entered all 24 numbers or letters correctly, press START to begin the game and the competition.

Be very careful when entering your Serial Number and the Secret Password- If any number or letter of the Secret Password is incorrect, you will not be able to gain entrance to the final level (Prize World) of the game. If your Serial Number does not match the one on your Game Registration Card, you will not be eligible to win a prize, so check your work before starting the game.

Treasure Master consists of many worlds you must explore. All of them are completely different. Remember, once your quest has begun, there is no turning back. The game offers no shortcuts. In other words, it must be played straight through from start to finish. If you fail to complete your quest, you will automatically go back to the beginning of the game.

You start out with four lives. Your energy level decreases if an enemy hits, shoots or runs into you, so watch out! Some enemies are more dangerous than others and will cause you to lose a complete life if you are not careful. There are many other perilous hazards, as well, that will do the same. The quest ends when the player reaches the treasure or runs out of lives. You can restore your life count by collecting the many hidden bonuses scattered throughout the worlds.

Every world you will encounter will be challenging, yet rewarding. You must complete each and every world from start to finish in order to become a Treasure Master. THERE ARE NO SHORTCUTS! Some of the worlds you will explore are:

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