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Player-Two Pipes: These appear in the bottom dispenser. They are just like Player-One Pipes, except that they are controlled by Player Two.

One -Way Pipes: The flooz can only How in the direction of the arrow, so be careful how you use One-Way Pipes.

One -Way Pipes: The flooz can only How in the direction of the arrow, so be careful how you use One-Way Pipes.

Start Pieces: Soon after the round begins, tht flooz oozes out of the Start Piece, identified by an "S".

Start Pieces: Soon after the round begins, tht flooz oozes out of the Start Piece, identified by an "S".

End Pieces: On higher levels, you'll find an hind Piece, identified by an •"F.". If you connect the end of your pipeline to the End Piece, your bonus score will be doubled. Remember, you still need to reach minimum distance, or else you will lose a WRENCH.

Reservoirs: Reservoirs are your friends, because they briefly slow down the flooz, buying you a little time. Theflooz has to fill the entire Reservoir before it continues out the other side. Using a Reservoir earns you 20() points and including it in a loop doubles the loop bonus

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